PUBG Mobile Hit Nearly $5B in Lifetime Player Spending
As the world’s most popular mobile game by monthly active users, Tencent’s PlayerUnknown’s Battlegrounds has generated impressive revenue across the Apple App Store and Google Play. According to data presented by 123scommesse, PUBG mobile generated $238 million in revenue across App Store and Google Play in April, with its lifetime player spending reaching nearly $5bn that month.
PUBG Mobile Players Spent $987M Between January and April
PlayerUnknown’s Battlegrounds was first released for Windows in December 2017, while the mobile version was created in March 2018. The SensorTower data show the popular mobile game generated $172 million in revenue that year.
However, in 2019 revenues exploded, with PUBG mobile players spending $1.5bn across Google Play and App Store, a stunning 772% increase in a year. Due to content restrictions on violence in China, a restricted version of PUBG called Game for Peace was released in the country that year.
The impressive revenue growth continued in 2020, as the entire gaming industry started booming amid the COVID-19 lockdowns. Between January and December last year, PUBG mobile generated $2.6bn in revenue, a massive 70% increase year-over-year, with its lifetime player spending reaching close to $4bn.
Between January and April 2021, PUBG players spent another $987 million on in-app purchases, 8% more than the same period a year ago.
PUBG Mobile and Honor of Kings Hit $5.1B in Annual Revenue, more than Other Four Top-Grossing Games Combined
With $2.6bn in revenue across the Apple App Store and Google Play, PUBG mobile was the world’s top-grossing gaming app in 2020. Almost 60% of that value came from China. The United States and Saudi Arabia followed with a 10% and 5% revenue share, respectively.
Statistics also show the multiplayer battle royale game was Tencent’s most downloaded mobile gaming title, reaching 223.3 million downloads last year. Honor of Kings, ranked as the second most profitable gaming app worldwide with $2.5bn in revenue and close to 25 million downloads.
Statistics show the two Tencent mobile games generated more profit than the other four top-grossing titles combined.
With $1.2bn in revenue across Apple App Store and Google Play, Pokémon GO ranked as the third most-profitable mobile game in 2020. Roblox, Coin Master, and Monster Strike followed with $1.1bn, $1.1bn, and $960 million, respectively.